UnrealPerson: An Adaptive Pipeline towards Costless Person Re-identification
The main difficulty of person re-identification (ReID) lies in collecting annotated data and transferring the model across different domains. This paper presents UnrealPerson, a novel pipeline that makes full use of unreal image data to decrease the costs in both the training and deployment stages… Its fundamental part is a system that can generate synthesized images of high-quality and from controllable distributions. Instance-level annotation goes with the synthesized data and is almost free. We point out some details in image […]
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