Self-Supervised Learning for General-Purpose Audio Representation
BYOL for Audio This is a demo implementation of BYOL for Audio (BYOL-A), a self-supervised learning method for general-purpose audio representation, includes: Training code that can train models with arbitrary audio files. Evaluation code that can evaluate trained models with downstream tasks. Pretrained weights. If you find BYOL-A useful in your research, please use the following BibTeX entry for citation. @misc{niizumi2021byol-a, title={BYOL for Audio: Self-Supervised Learning for General-Purpose Audio Representation}, author={Daisuke Niizumi and Daiki Takeuchi and Yasunori Ohishi and Noboru […]
Read more