Converts geometry node attributes to built-in attributes

Attribute Converter

Simplifies converting attributes created by geometry nodes to built-in attributes like UVs or vertex colors, as a single click operation for all selected objects.

Only compatible with blender versions 3.1.0 and above.

The operation is destructive, as it requires Geometry Node modifier to be applied, so it is ideally used just before exporting. (if you know a way this can be somehow injected into the export pipeline so it runs automatically before export, please tell me!)

Current limitations

  • Only supports uv and vertex color for now
  • Only supports 1 layer of each
  • Undo doesn’t work

If you wish to add any more features, pull requests are welcome.

How to use

When you install the addon, “Utils” panel will appear on the right side of the viewport where

 

 

 

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