A Python framework/template of a MMO game built using PyGame
PyMMO PyMMO is a Python framework/template of a MMO game built using PyGame on top of Python’s built-in socket module. This template implements a simple MMORPG with baked in features such as: In-game chat bubbles functionality; Action battle system with server-side processing functionality; Run on cloud, locally in your machine, or anywhere in-between due to the use of sockets. Multithreaded client handling on the server side Minimal and easy to use and only requires PyGame as a dependency Preview: Requirements […]
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