An Imitation Game for Learning Semantic Parsers from User Interaction

Abstract

Despite the widely successful applications, building a semantic parser is still a tedious process in practice with challenges from costly data annotation and privacy risks. We suggest an alternative, human-in-the-loop methodology for learning semantic parsers directly from users. A semantic parser should be introspective of its uncertainties and prompt for user demonstrations when uncertain. In doing so it also gets to imitate the user behavior and continue improving itself autonomously with the hope that eventually it may become as good

 

 

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