A PyTorch implementation of Protagonist Antagonist Induced Regret Environment Design
This codebase provides a PyTorch implementation of Protagonist Antagonist Induced Regret Environment Design (PAIRED), which was first introduced in “Emergent Complexity and Zero-Shot Transfer via Unsupervised Environment Design” (Dennis et al, 2020). This implementation comes integrated with custom adversarial maze environments based on MiniGrid environment (Chevalier-Boisvert et al, 2018), as used in Dennis et al, 2020. Unsupervised environment design (UED) methods propose a curriculum of tasks or environment instances (levels) that aims to foster more sample efficient learning and robust […]
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