Learning Skeletal Articulations with Neural Blend Shapes
neural-blend-shapes This repository provides an end-to-end library for automatic character rigging, skinning, and blend shapes generation, as well as a visualization tool. It is based on our work Learning Skeletal Articulations with Neural Blend Shapes that is published in SIGGRAPH 2021. Prerequisites Our code has been tested on Ubuntu 18.04. Before starting, please configure your Anaconda environment by conda env create -f environment.yaml conda activate neural-blend-shapes Or you may install the following packages (and their dependencies) manually: pytorch 1.8 tensorboard […]
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