How an Agent Built a 3D Paris Gallery by Chaining Two Hugging Face Spaces
An agent built a 3D Paris gallery from two Hugging Face Spaces.
I asked a coding agent to build a beautiful website showcasing the monuments of
Paris as 3D Gaussian splats. I never opened an image generator. I never touched a
3D reconstruction tool. The agent produced every asset (the images and the 3D
splats) by calling two Hugging Face Spaces directly, then wired them into a
cinematic viewer.
Here’s the result, live as a static Space:
👉 mishig/monuments-de-paris
This post is about how that’s possible now, and why I think it’s a preview of
how a lot of multimedia software gets built from here on.
The building-block economy comes for multimedia
Mitchell Hashimoto recently described a shift he calls the
building block economy:
the most effective path to software is no longer a polished monolith, but small,
well-documented components